ele prolif poe. the hit damage part of incinerate doesn't get any bonus from the burning damage, but because of the elemental focus gem the ignite part can't trigger because the. ele prolif poe

 
 the hit damage part of incinerate doesn't get any bonus from the burning damage, but because of the elemental focus gem the ignite part can't trigger because theele prolif poe  Hydrosphere allows you to apply at a longer range and automates

Use a 200+ ele dps Harbinger or Windripper with a crazy ele Quiver. Might be viable as well. Ignites caused by Supported Skills spread to other Enemies within (1. Chaos 8k is good dps as long as you have something else to deal with humanoids. Saffels is for reflect maps or hard ele damage fights, and can swap arctic armour for cold res for reflect. Ground slam works off area (not weapon range), so you can get a massive range Ground slam (though still a cone of fixed angle). Decided to go with Fire Trap as this is the only prolif-viable fire-bsed skill which won't be nerfed into the ground with ele prlif gem changes from beta, as it has a very large initial explosion radius as opposed to Fireball Trap or Bear. If you dont want the cast time and dont mind a long CD, you can put it into a cast on focus crafted helm. Phy wand dmg is good for both Power Siphon and Frenzy. But I never really did a build based around prolif so Im a bit in a dark here. If we do Frenzy Charges we gotta drop Elemental Equilibrium. Poe. That's a really cool idea, and I just got my hands on a Romira's, too. ago Ele prolif support and Ignite prolif support should work just as good. Fire trap + Increased Burning Damage + Concentrated Effect + Elemental Proliferation (if 5 link) + Fire Pen. With Flameblast it's decent, but cast speed increases the stack rate and area increase rate. CoDT rank 6 supports up to lv 41 gems, triggers after 780 damage taken, molten shell rank 10 req lv40 triggers after 597 damage taken. If we get them, I would get burning arrow with a ranger and then ele prolif from Templar to play the first acts. The chest would link fire trap - iron will - ignite - prolif - conc effect - incr burning, while a Doon Cuebiyari (automatic lvl 30 Iron Will) would. Level: 1–20. This has been a trend in POE for quite some time. In order to level this build as a Arc build, you need to make your way to level 12 to be able to use the gem. You shouldn't really care about the hit damage itself, but the Burning damage that is inflicted right after - it's one of the Ignite builds that are extremely popular as of path 3. 10% increased Rarity of Items found. Also, remember to pump Elemental Equilibrium for that -50% fire, DO NOT underestimate this. The damage range for level 20 fireball is 297–446. Relatively braindead and passive, with no real adjustment in your play needed. Arc - the main Skill Skill of this Build, it deals more Damage per each remaining Chain left. Haste, PoF, PoE, Clarity, Grace/Determination. Introduce some mechanic that either instakills you or makes things invincible, but make it 100% ignorable by having 1 specific mod to become immune to it or. • 10 yr. Now for the last socket we have these options: Awakened Unbound Ailments. That said, various shocking totems are less good than they were. Q20 increased burning dmg gives 9% chance to ignite, with flamability thats 23% chance to ignite. Last edited by Shajirr on Jun 19, 2015, 10:12:26 AM. - Only lightning damage shocks. With this guide, you should have a higher level. FrostBite, elemental weakness etc. Good memories. Nearby enemies affected by these auras do not gain the auras, because only a target that has received a status ailment – as a result of being hit – can gain them. Now I run stormbrand ele prolif culling strike and void sphere. For very early leveling ele prolif is basically as good as ignite prolif support gem and nobody seems. trade for Tempest and Warbands already shows exactly what I mean. Use two-handed Staff - the Searing Touch is one of the cheapest and best suited for your purposes. As soon as I saw Elemental Conflux and the free Elemental Proliferation I knew I wanted to roll an Elementalist. Expending all your endurance charges is already asking to die. This results in an instantly triggering triple shock nova with great damage and coverage regardless of monster positioning (Deerstalker gives you a free Trap support). The build has been buffed via the addition of Chaos Damage over Time Multiplier. IB has a base damage multiplier of 125%. I don't understand why everyone hates that gem, it's like we keep moving to one gem to another demanding it be toned down, it's a pattern I've watched since the corruption moved from the game to the players. Visually, when you hit a monster, you should see a little ring shoot out of their bodies - this is the range of the ele prolif, and the color of the ring will correspond to the color of the status ailment it is proliferating (so, orange rings for fire, etc). Ignite "burn": typical burn from "chance to ignite" or critical strikes with fire damage. Do a tri prolif build running HoI/HoT/Wrath/Anger. ranks in PoE events take some skill, sure, but skill expression doesn't even matter when you can't play 16 hours a day. Zombies will die really fast until gem level 4, but it's a nice add, they probably will die in the next few packs, but it's extra damage and a meat shield that you resummon now and then, can be paired. 4L - Flameblast + echo + chance to ignite + ele prolif Also, look out for any potential 4L you could use. with ele prolif and massive freeze chance, non crit, enemies cant block. I enjoy playing combo builds (like Flameblast + Cold Snap EE prolif with LW for movement back before the prolif nerf), so Mastermind of Discord sounds great to me. I leveled with fire trap - combustion - ele prolif support, and it felt amazing. Per 1%. The most interesting. Shown dps is 12k. Change poe. Path by second curse next to EB anyway, so -36% from frostbite, -30% from ele weakness, and another -15% from exposure. 2k - 10. Stick 2x fire trap, searing bond and an increased burning damage gem in it. Romira's incinerate with high block chance and spell block with CwDT taken Discharge is a build you should check out. Ele Prolif is better at creating "Death Zones" since the effect remains after death. This build is super cheap and the fire trap + ele prolif still doing work guys, believe, nothing like it was before, but still pretty good for solo farm, while in groups, just fire trap+flame surge on rares/blues/bosses. Switch to your Elemental Hit setup (in Main Skill section) and select Fire in dropdown under skill 2. Against Atziri/Uber, Detonate Dead is still good - possibly even better than before thanks to jewels. Sorting poe ninja by DPS, the #1 character hits the DoT cap with just 9 fuses and no exposure used, so they don't need more damage. Or GMP + pierce, or a combo of the 3. If you get the lightning chains mastery and add ele prolif then OOS does quite well for clearing, while storm brand seems a little more potent for bossing. Then just fill in with whatever. 2 metres elemental fire ailment: no_tier_6_eldritch_implicit 0 gloves 400 default 0: 75. 70 sec. Conclusion: The POE 3. 12 Gem Discussion and people here on reddit would still watch it, but. I have a burning arrow prolif build using chin-sol and point blank for the 300% more damage, but it's definitely viable with a traditional bow+crit build. Effectiveness of Added Damage: 300%. The +2 fire gem level bonus applies to all of those gems as well. A wall of meat is fantastic for defense and you have twin blinding skeleton totems to swarm mobs or pin them in place. Goldrim - this Helmet gives you a lot of Elemental Resistances. What are you going to prolif from? Enemy mates in a 3v3? Enemy minions? Actually, I remember that ele prolif doesn't even affect others in LLD. Business, Economics, and Finance. Storm Brand. TL;DR: 3. Higher levels of Cold to Fire that convert 50% or more will make your Freezing Pulse deal exactly the same damage (never more), so 100% converted. You could clear entire rooms with one arrow back in 1. elemental adaptation (2%) + saffel's frame (4%) + topaz flask (10%) = 91% reduced lightning damage. trade a player can purchase a premium stash from the in game store and then elect to have the contents of that stash tab be public which will allow indexers to see the items as well as any prices the owner may have set on those items. My plan was to focus on phys/proj damage in the tree and then pick up Avatar of Fire, wear the Hrimsorrow unique gloves and run Ice Shot + Cold to Fire + Weapon Elemental Damage + Fire Pen or something like that. What made me opt for the Burning Prolif variant was how Kripp made it very popular back in the day. 22 event series, Shifting Stones. 16 ignite changes enabled this build. 4L/5L on Marohi: Herald of Ash, Inc. searing touch staff. 4th one would be Increased Area of Effect. but I still think you're underestimating how determined the players we're talking about are. Also starter support gem from strand. A place to talk about POE builds, mechanics and interactions. POE_FafnerTheDragon Necromancer •. % chance on hit gems go well with flames because the flame actually hits like 12 times per second. 5L: Explosive Arrow + Ignite Prolif + Combustion + Elemental Damage with Attacks + Deadly Ailments. That can take you all the way to maps. +5000 life to zombies is absurd for minion instability. ago. MUCH better than regular ignite builds do, because not only do you leave a prolif ground on the initial explosion, but you also continue to explode new. The strongest defence is arguably armour + evasion, which opens up a lot of possibilities. Fire Trap + Elemental Proliferation + Chance To Ignite + Increase Burning Damage + Fire Penetration if you want enemies to die quickly. Stronger burns overwrite weaker ones. You can then use a 4 link with oos - unbound ailments - ele prolif - frostblink OR oos - ele prolif - shield charge - faster attacks. 17 changes to Ignite and Frostblink are a small net buff (~10%) Main concept: Elementalist - Shaper of Flames - Frostblink - Ignite Prolif. The build already has a ton of %Physical damage increases so losing those few at shadow start won't impact you much, whereas it has virtually no %elemental damage, so getting those will nearly double your explosion damage. Without some specific items: - Only cold damage freezes/chills. IT is the main support to boost your. I haven't updated the screenshots, but damage has gone up about 40% while giving up some life. For instance, in my spare 4 link I mightrun HoA, Vaal Haste/Grace, Phase run, flame dash or increased duration. Scion's the new Witch. For ignites caused by skills however there shouldnt be a difference between Fan the Flames, Ele prolif support or Ignite prolif support, well apart from these having different base AoEs iirc. The corpse used to do i think 8% of base life as damage. edit: fan the flames cluster looks like the best choice here I think. Warning: Ethereal Knives Ignite Elementalist is a High Budget Witch Build costing in excess of 100 Divine Orbs. RaPlD • 10 yr. With Explosive Arrow Q20%, you can remove Combustion and use Burning Damage. Fire Penetration, Inc Burning Damage, WED, etc. since each bomb thrown has a 25% chance to gain a power charge, they're always at full charges so they always crit because monsters gain like 200% increased crit chance per charge or something ridiculous like that. Ideally we want a weapon with bunch of added ele and good crit. DD is dead because of the prolif nerf, it's a small aoe slow spell that needs a desecrate setup to work, prolif is the only way for it to work well, so unless the threshold have functions that make it burn faster or give it free prolif, it's still dead. ninja list, none of them Elementalists; ironically 4 Occultists, who seemingly have zero synergy with the Herald of Ash, are using it as a main skill) Herald of Ice: Negligible usage (4 users on the POE. [1. 557K subscribers in the pathofexile community. Get a quality flameblast + ele prolif + echo/fire pen/chance to ignite (if no quality flameblast) and put these 3 gems into a +1/+2 fire gems scepter. EV bases grant access to spell suppression which needs investment but is ridiculously strong at 100%. And that difference is that only the Ignites caused by the respective skills will proliferate, but not the ignites from explodey chest. Some dudes and I in the POE IRC were working on an AoF/IB Templar, I think it turned out pretty well. . As far as mapping with it goes, it's till doable. Note 3: Half of these gems have Awakened versions, feel free to use them if you got the moolah. Gear wise here is what i suggest. Elemental Proliferation Support is a Support gem that causes elemental ailments applied by supported skills to affect nearby enemies. seqhawk. I don't know if I would dismiss crit quite yet, the spell has 6% base, if you add the crit curse, that's 11%, investing in nodes for crit and cast speed could go a long way since the spell is 1100% dmg, I imagine the ignite damage from a crit would melt a boss, and with elemental prolif, that boosted ignite damage will spread (especially in a party where other people. Protip: if you're trying to use Ele Prolif alongside Conc Effect, then you're gonna have a bad time. A corrupted +1 lvl to all gems six link infernal mantle is. The last two should be between added lightning, added chaos, or more weapon ele dmg. However, that's not a great single target option,. This may not be the most 100% optimal, and there are alternatives to this, but this is still one of the fastest level setups at the moment. As thread title asks, could we swap this? Leave it at 30% less damage so burn prolif builds don't completely take over, and…shock nova + Trap + Multiple Traps + Elemental Proliferation - mass shock stack. Use two-handed Staff - the Searing Touch is one of the cheapest and best suited for your purposes. -30% applies to both the initial burn radius and the elemental prolif so that sucks, you want atleast 0%. Icon: I. I haven't looked at the numbers before now, but with Increased AoE, Convergence, and the shock prolif mastery, your shock prolif radius is 28 (Vortex) + 10 for 38. Therefore, going for passive skills that says for example "18% increased fire damage" might be a good idea since it's. Level: (1-20) Cost & Reservation Multiplier: 110% Supports any skill that hits enemies, or could otherwise apply elemental ailments. Since EK is a physical projectile spell that can chain we can: conversion chain from Phys -> Cold -> Fire. A place to talk about POE builds, mechanics and interactions. You can absolutely swap to ignite prolif as soon as you have 100% chance to ignite. Reply moldyredditor Assassin •. In fact that could be really strong if it works with hierophant's helm pen. 3 grabbing Elemental Overload and dropping RT. Was Ignite EK what you expected out of the build? Hopefully this video was helpful in anyway, I see a lot of people skeptical in the build and wanted to show my progress with. Semantic wording on Berek, the ignite spread is when you kill an enemy. You are unlikely to use a 6- or a 5-link while leveling, so use as many support gems as your link allows. 5. Only HS and flicker strike are viable options for an ignite-based oro build, because their effectivenesses (150% and 125%) are huge multipliers on damage. With mtulple totems and projectiles per totem it's very easy to reach the cap in faster than one second, which is not that helpful since I'm planning to scale the ignite damage rather than the hit damage, and I definitely don't to sacrifice base damage from the explosion that is. The Poison Scourge Arrow Pathfinder is updated and ready for Path of Exile: Trial of the Ancestors 3. Elemental Prolif increases your chance to freeze and chill, which are useful defensives. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games And some of the best and fastest clearing build are ignite builds that use elemental proliferation. This may not be the most 100% optimal, and there are alternatives to this, but this is still one of the fastest level setups at the moment. Use the mechanics of Scourge Arrow to stack Poisons on Enemies and watch everything melt. with - ele prolif + increased area of effect with - a lot of stuff for 4LInked you can add i guess : life leech - burning - increased duration and more. 1. The secret sauce is this: Get a searing touch staff. Using english instead of PoE terminology there, good catch. Mana, (Hatred) Just so you know, Herald of Ash is an aura, so linking it with Increased Burning Damage and Elemental Proliferation does nothing. You definitely do want the AOE nodes, though. Sorry gifv/gifycat doesn't seem to work on the forums Build is now at version 1. This would help with frenzy charge generation, since you will be killing more frozen mobs overall activating ice bites charge. A hit of damage that has a chance to poison is capable of inflicting poison. My testing in standard after the free respec was w/o max charges from bandits and belt corruption and i was still. Ignite prolif, high elemental resists ( 80%), invuln to shock, ignite with cyclops, temp chains for more burn time+ defense, abberaths for more prolif + immolate on it so i can just run past stuff ive already ignited and do a lot of dmg, all three heralds cause i couldn't find a reason not to, southbound so my ignites are killing everything and. This makes up for the damage lost by scaling the prolif off the overkill damage rather than the hit. Of course if you have resolute technique, this will be much less effective than if you have some crit. Chuck57841 Elementalist • 7 yr. My links go Burning Arrow - ele Prolif - WED - added fire - physical proj dmg. Additional Effects From Quality:When I first saw the Unrelenting node get buffed, I immediately thought of a Discharge build. You could clear entire rooms with one arrow back in 1. Definitely use the support "elemental damage with attacks support" always with wildstrike (get it from act 2 vendor). Flame Totem. Expected Elemental Weakness Duration if increased effect from items is applied 12. However there have been a lot of changes since ive last played and I wouldnt…Final Gems links. When you kill a monster you prolif the strongest instance of poison on that monster in a radius equal to the proliferation gem. Increasing Field of View in PoE: /1236921. That means conduit is 330 every . AoE (I was lucky enough to get 20% HoA reduced mana reservation as enchant on my helm so it reserves 47% mana). Brighbeak + shield with a CWDT lvl 1 setup, and leap slam setup + fortify, in order to moove fast. ago. so dots wont be able to do more than 8% (maybe 10%) of a hit per second, and any more damage over that instead of being wasted is just added on to the end and the dot lasts as long as it needs to to let all the damage happen. The ele prolif can be handy in team events depending on your build (or Arena). 16, which is huge and will especially help with singletarget. The seating touches fire damage bonus applies to all of those skills. Twartus • 2 yr. You could do a Power Charge based Crit Fireball Prolif build as a Witch. Wouldnt use ele focus since it negates shock. It's were a wander get's mana leech and Life. All elemental 25k is good dps. Now with Elementalist it's easier than ever and the damage so far is. If not, there's ED/Contagion. It can be supported with Elemental Proliferation to freeze many mobs when one of them hits you. Since we have very good chaos damaage mitigation, this offers a great layer of defence. Storm brand to apply fire burst to bosses and keep mobile. I've played elemental Conflux mjolner taming emberwake ball lightning and am now playing a self cast version and the damage increase seems to persist even after a whole pack dies when I move to the. Ends up spreading around freezes and shocks with little investment. Note 2: Lifetap needs to be at the highest level where one cast of your spell will. If poe. Dassort. Incinerate builds probably benefit most from the constant shock and high cast speed. 3. Cremation should be linked to elemental focus and controlled destruction, though other options are available. I really think those combos are underused. Wand 2: Cwdt till I change it. It’s a really nice skill if POE gameplay slow down by like 10 times. In the past ive always played fire trap searing touch ele profil builds. Then they gutted both skills. 2. ago. Gear wise here is what i suggest. +5000 life to zombies is absurd for minion instability. trade links in each guide will be out of date since temp league is ending, though. Ignites caused by Supported Skills spread to other Enemies within (1. Fire, Spell, AoE, Duration, Physical. Socketed Gems are Supported by Level 20 Elemental Proliferation (8–10) % chance to Freeze, Shock and Ignite elemental fire cold lightning ailment gem: sceptre_shaper 1000 default 0: 75: RedImplicit: Ignites you inflict spread to other Enemies within 1. You'd need Alphas and 20 ish percent of Reduced Mana and Crit for the build to work. it is 1%, throw in some +LGOH on gear and it is pretty sustainable vs most situations. EV bases grant access to spell suppression which needs investment but is ridiculously strong at 100%. ago. prof. Single elemental with penetration 15k is good dps. The secret sauce is this: Get a searing touch staff. Attributes and Resists. Poe's Detonate Dead lvl 20. 4-2) metres. Scion build with 8 socket + unique belt + this chest + boots = 12 abyss socket. After a good bit of. The problem in this case is that elemental focus disables the possibility for hits to ignite. 20 Build Ready Starter - Poison Seismic Trap Pros, Cons & Budget; POE Best Ruthless With Gold Builds - Top 11 Best Ruthless 3. Is it viable without prolif, or i just missed something? They probably use Fan The flames node from medium cluster jewel, it gives 15 radius ignite prolif. All elemental 25k is good dps. Expending all your endurance charges is already asking to die. The effect is nice and it will help clear but Ele Prolif does the job as well and the Berek's effect is not a substitute regarding Breaches. After a good bit of contemplation, I decided to try an elemental cycloner that would take advantage of soul taker to ignore the mana cost. Puncture is definitely viable. when wave of conviction goes off you really want to max you chances to ignite, expecially on single target, also the ignite duration is. punoH_09 • 3 mo. Explosion deals base Fire Damage equal to 6% of the corpse's. Reply reply. 3. The overkill part is not changed at all. Get high enough chance to ignite without ele prolif support and include at least a small amount of fire damage. - "x% increased elemental damage" will apply multiplicatively to any elemental damage. For SSF doesn't need divergent cluster traps and 32% aoe from ascendancy means better overlaps regardless. Yup I made a post asking to scale ignite. I've been looking for awhile now for a burn/proliferation…That said, PoE's language is very particular and he uses "apply" very specifically in that, but that isn't documented as to what applies an effect vs what doesn't, so hopefully that language will eventually be documented by the team and/or standardized so it's clean. Here's the thing, it's still not. The big issue will be getting good shock prolif. My current setup uses a 6l with ele prolif, and ele prolif on ash also. Raze and Pillage cluster 20% minion ignite chance. ago. Purifying Flame. Purifying Flame. Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill that hits enemies. 4 link it, at least. I used mana flask with ele removal on. The build would utilize Astramentis (more strength, no need to dedicate passives to Int or Dex), Alberon's Warpath (15-18% increased strength) and dedicate other pieces to resists as necessary. fandom. I'm assuming you will have a crit build to take advantage of flame surge's 6% crit. And if you run any ele damage on gear/auras Elemental equilibrium is bad (so in this case it will be because of how you scale ele hit. I know its normal but it got me thinking. (get more gobal crit chances, assassin's mark, the new flask craftable mod : "80% increased critical strike chances. 186 votes, 93 comments. The damage should be enough for act 1. the auto freezer. (ArcticAnvil-Incinerate Ranger) Molten Shell + Chance to ignite + Ele prolif + faster casting + concentrated. Step-by-Step PoE Build Guide for Beginners & Casuals - Update for 3. If the ele prolif thing doesn't work, you have 2 ways of approaching this : Either you go full on crit, don't take chance to freeze, and stack crit chances for HoI up to a minmum of 75%, which should do the trick more or less. gem does. I don't get how POE players don't understand that there are safe spots and gaps and timing. The Trap gem bypasses the cooldown on Cold Snap, which is super useful. You should be breezing through content at this point as these skills are really strong while leveling. Effectiveness of Added Damage: 300%. can switch weapons to +1 fire sceptre and spell dmg sceptre. These three items in combination with the elementalist global prolif from "Beacon of Ruin" allows a completely new mechanic to exist. Popular spells clear the screen anyway. literally faceroll. I have been playing POE for a really long time. Pre-nerf Ele Hit damage was absolutely insane mixed with pre-nerf ele prolif, even without being LL. 547K subscribers in the pathofexile community. Hey guys, so one of the most fun builds I've played in PoE was Fire Trap Prolif, ever since they nerfed Prolif the build is way too weak to function…The easiest defence to run right now is just pure armour + max res. Elemental Proliferation Support Cold, Fire, Lightning, Support, AoE. That's a really cool idea, and I just got my hands on a Romira's, too. 2. A low level Cold to Fire that converts less than 50% will mean your Freezing Pulse deals less damage but still more than just Avatar of Fire. CheersMost people say that PoE is a game where you use only 1 skill and do everything with it. Plus, you have Culling Strike on gloves, so no need on body 6L. If you ignite something with Incinerate it doesn't matter whether the ignite is prolif'd or not, it's still not area damage because Incinerate isn't area. Like Darksoul speed if you will. 02 Expected Elemental Weakness Duration if increased effect from items is not applied 11. > ELEMENTAL EQUILIBRIUM < The way Elemental Equilibrium(EE from now on) works with Explosive Arrow is that the arrow part of Explosive Arrow has no fire damage by default. . But it doesn't further help the damage of the ignite the way lowered resistance would since penetration doesn't work on damage over time while regular reduced resistances works fine. 2 - The damage done by elemental proliferation of Magma Orb starts to get a little weak in T9+ maps. Other interesting support gems are blind and item rarity (100% mana multiplier) and increased burning damage (120% mana multiplier). poe's combat depth lies in positioning and fast recognition of dangerous stuff and skill to avoid them / use the appropriate ability to negate them, not in executing dps rotations. And for packs that needed a firetrap, the Ele Prolif from the gloves made it also more comfortable for clear. But probably the best if you don't like Hydro. Then if that weren't enough, it also has 1% elemental leech and a free ele prolif link. Looking at cloak of defiance vs lightning coil the coil seems better in every way by a large margin except for lightning degens. You can't use curses or similar debuffs like elemental equilibrium with chaos damage (aside from projectile weakness and shock which will buff everything regardless) and ignite requires a specific setups to work with. Alternate Quality (Anomalous) Arctic Armour is 1% chance to freeze enemy when they hit you. Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0. I'm planning a build where I stack singletarget wand damage to create powerful overkill burns. 1. Sorting poe ninja by DPS, the #1 character hits the DoT cap with just 9 fuses and no exposure used, so they don't need more damage. Searching Berek's in poe. i have a hunch that ignites and poisons are going to have their duration scaling removed and instead have a cap installed, probably similar to poison's default %. An added advantage will be that your new Fire Pulse. if you don't know that much about the game you should check the gem webpage or the poe wiki. Business, Economics, and Finance. With ignite prolif and duration scaling, this can. Tri-elemental skill builds? just a quick question for the community according to the viability of something like this. 22 that focuses on speed, explosion, and survivability. With HoA, you gain 15% of the initial physical damage (125% base) as fire. The most effective spells to link with the trap support gem are : Quality shock nova for shock stacks. Ignite Proliferation Support. This will mean always spreading a lot of elemental effects with just 1 attack. You'd have to link those stuff to your Heavy Strike if you'd want those buffs. It's a 32% nerf by my math, which a dev in global also said it was a 32% nerf. Members Online How should I proceed with this item, if I want HP, aspect of the cat and 2 nice affixes like atk speed, acc, chaos res, rarity or the veiled crit/ele dmg mod?Herald of Ice scales from Cold Damage, Elemental Damage, Area damage, generic "Damage", added damage (i. Community Wiki /2526. PoE 3. Fire, Spell, AoE, Duration, Physical. I mean 10% chance to shock from Arc, 10% from quality, 20% from Static Blows, 5% from the Shadow passive and 14% from Conductivity for 59% total chance to shock, with Ele. Between the prolif and the brand jumping mastery, it's been pretty smooth running. this along with life leech makes it pretty manageable. 69 votes, 43 comments. I did this because i kept getting 1 shot by shaper's slam in the . The proliferation aura-like effect continues. All while still keeping the build on a <1 Div budget to save all currency for a different build. Google "poe wiki vendor recipes" and look for the +1 fire gems on weapon craft. I plan on doing some sort of such a crit build. Increased Burning Damage will also work on Herald of Ash's burning damage (s) ty a lot :) Posted by. 30% more damage that hopefully double dibs should be way stronger than inc. Do I link the Hatred gem with Increased Crit, Elemental Prolif, Cold Penetration? Or the Summon Zombies with those gems? Also is there a way or node to pass my crit chance/cold damage to my minions so they have a higher chance of successfully applying large amounts of damage to freeze bosses? Increased area really helps Elem Prolif + Burn builds to offset Conc Effect and make the burn-prolif area huge. 3. 2 sec cooldown is really dragging it down. 152 votes, 39 comments. In addition to the Zombies i plan to run Burning Miscreation Spectres with double curse (Vulnerability, Temp Chains, and maybe Flammability). This means you can add an extra support gem to the damage skill so the initial hit has the damage of a 5 link, rather than a 4 link.